lower-level objects are com- bined to define the higher hierarchical categories. AFX treats objects and scene hierarchies from a bot- tom-up point of view, i.e. multi-texturing, procedural texturing), and compact and scaleable representations (e.g. inverse kinematics, AU-based facial animation ), advanced rendering (e.g. AFX (pronounced “effects”) enhances existing MPEG-4 tools by offering higher-level descriptions of animation (e.g. The Animation Framework extension framework defines a collection of interoperable tools for interactive animated contents. the coded representation of objects such as text and graphics, and even talking synthetic heads and bodies, driven by text and producing synthesized speech.
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